Unity remove gameobject parent
Xfinity tv app not working
Sure, parenting the picked-up objects to the player is the usual way. You could also have an empty gameobject as child of your player object (lets call it "backpack") and parent all picked-up objects to this container object.
In fact, it even makes sense to have a hierarchy where the parent is an empty GameObject (which will be invisible), this way you can create logical groups of items. For example, you can go in the Editor’s Hierarchy panel, create an empty GameObject (Right click on the panel and select Create Empty), and name it “Container”.